Thursday, August 11, 2011

Master of Orion 2 - How NOT to Suck

When I started out playing Master of Orion 2, I had to cheat to win because I sucked. Always played as creative, telepathic, omniscient, and never paid attention to how the penalties I had chosen made my race suffer with research and other things. I could have a bunch of neat toys, but other races would demand them and declare war if I didn't give them what they wanted. The silicoids were the bane of my empire's existence, as were the psilons. What I learned from watching gameplay videos and reading tips and strategies helped me improve vastly. Now, I usually play as a noncreative aquatic transdimensional species since 'wet' planets have a higher capacity for aquatic races. I often choose bonuses for production and research, so I can get all the higher techs I need before the other races do, and be at an advantage so they won't be so quick to declare war on me.

If you don't want to suck at Master of Orion 2, experiment and be creative without using the creative trait. Use my race - aquatic/transdimensional and try experimenting with different government types like democracy, dictatorship or unification, which can give you some enormous research, production and monetary benefits, and you'll be surprised at how well you start playing.

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